![]() ![]() IF CA are going to throw other tribes into them, do not half-ass it and instead go fully into it. Other tribes- My personal preference (not exactly hidden) is for Norsca to remain Norsca. Add the few remaining Citadel Journel units (Shaman-Sorcerer lord, Valkyrie hero, beastmasters (either as a anti-large combat unit, or my personal pick would be an anti-large javelin hero with a snare to assist some of Norsca's slower monsters with getting to the enemy) before going into other themes. Marked units are already shared between 5 different rosters, have Norsca remain, other than the final devotion level, undivided. Norsca- Continue to expand the devotion mechanic, but do not allow marked units into the roster. What sort of units, mechanics, or whatever do you think they could give to Norsca in their major update? I just think that that sort of thing could make him far more unique in playstyle compared to other LLs they could give to Norsca. One thing I think they could do is to for Norsca is to expand it's favor system from 3 to 5 levels, with the heroes from each being either at the 3rd or 5th level, though if they're granted upon the 5th level, they should come at like level 15 or something.īut I do think that they could factor in some of the newer chaos gifts or something to give the Norscan factions a little extra flavor, as I'm not entirely sure what fully unique mechanics they could give them at this point.īut I would like to see them bring back Lord Mortkin as a possible LL for a Norscan hybrid faction that can choose to either go against the forces of chaos or work to become the new Everchosen instead of Arachon. TOTAL WAR WARHAMMER NORSCA OP UPDATEWell, I can't really think of a ton of things they could do to update Norsca, but I can think of a few things they could do. 2K A Total War Saga: Thrones of Britannia.846 A Total War Saga: Fall of the Samurai. ![]()
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